Design Mill To Showcase Torch™ Mixed Reality Gaming at CES 2016
Torch Uses Intel®RealSense™Technology to Create New Gaming Experience
Dubuque, IA, January 4, 2015: Design Mill, Inc., a leading systems integrator and leading innovator using Intel RealSense Technology will demonstrate new mixed reality gaming platform, Torch, at the Consumer Electronics Show (CES) on January 6-9, 2016 in Las Vegas. Torch is comprised of gaming software and compatible hardware developed utilizing Intel RealSense Technology to capture and display dynamic terrain generation and interactive mixed reality games.
Tanked!, the first game to be released on the Torch platform, is an arcade-style one-on-one tank battle game that was first unveiled at the Intel Developer Forum in Summer 2015. Tanked! was developed on the foundation of Unity 3D and combines a custom-built sand table, Intel RealSense R200 camera for depth sensing, and a projector to create a game in which players can manipulate the landscape of the game map with their hands.
Play begins by building a virtual environment using real world sand as a haptic input device. Once the terrain is modified, a virtual tank is dropped into the environment. The players maneuver their tanks across the dynamically generated terrain using valleys and mountains to their advantage, thus changing their own cannon’s trajectory as well as dodging opponents’ artillery. Repeat play is uniquely based on the topography of the sand that players create each time. An Intel RealSense R200 camera senses the depths of valleys and height of hills in the landscape, which impacts gameplay.
The Intel Developer Zone and support from Intel’s Perceptual Computing team, in conjunction with the strong community and support for the Unity 3D gaming engine, provided the tools and resources necessary to develop Torch. Modern game development is a realization of advanced programming and coding coming together to create progressive visualization experiences. A new wave of gaming involves developing additional sensory integration of haptic elements into high-tech virtual environments in a way that heightens the gaming experience through use of multiple human senses. “We’re seeing an evolution of gaming into a completely immersive space,” says Nathan Greiner, Design Mill CEO, “We’re creating the platform to give developers the tools to build and users to play in a mixed reality environment.”
Design Mill received an award for from the Intel® Software Innovator Program, for Design Mill’s work on Tanked! Intel Developer Zone Community Team Manager and developer relations evangelist, Robert Duffy, says “Intel RealSense Technology delivers the depth sensing on Design Mill’s Torch platform, allowing them to develop a new niche in the gaming industry and giving a customer base, who are increasingly demanding more dynamic game play, a new and exciting experience.
Additional Torch games to be debuted at CES are Smashed! and Puck Club. Smashed! is multi-player demolition derby car game on where players build the arena for cars to drive on out of the sand. Puck Club utilizes the same gesture control technology made possible with Intel RealSense Technology to play a virtual air hockey game brought to life on a tabletop. In addition to games, Design Mill plans to show prototyped projection hardware as well. For more info and a demo visit Design Mill at the Intel booth #7252 on at CES in Las Vegas on January 6-9, 2016 or contact Design Mill directly at email@example.com.
Design Mill, Inc. is a strategic systems integrator delivering pioneering solutions for industry leading organizations and the Department of Defense to transform integration of cutting edge interactive hardware and software through innovative design, development, and processes. Focusing on next-generation initiatives for virtual reality and augmented reality, Design Mill enables clients to unlock revolutionary customer engagement approaches and untapped growth strategies to generate synergies for a new level of success.
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